![]() ![]() Wait, where is the monster’s health? Why does my characters’ animations take so long to finish? Why does it take me so long to pick up this herb? Why am I getting curb stomped so much? While I would later come to find that the majority of my issues with the game were my own fault, the series sure doesn’t make it easy to jump in and play. What I found when I picked up my dual blades and took my first steps into the hunt….was an obtuse, slow, jump-through-hoops game with little to no respect for my time. With a little push from Chandler, I was finally convinced and officially got my hunting license when I bought Monster Hunter 3 Ultimate for the WiiU. As time went on I saw the series move from its PlayStation roots to its new home on Nintendo systems (boy the meltdowns with that announcement were legendary) and it finally felt like the time might be right to give the series a try. As I got older, the time and devotion needed to be proficient in the game and the little time I had to devote to becoming proficient in such a game continued to be at odds. I followed the series as it developed over the years and always sort of wished I could play but, it just never felt like the right time. The premise had me hooked but I was never able to quite convince myself to take the plunge. The extremely accurately named Monster Hunter series let’s you squad up with 3 of your friends and get out there and hunt some cool looking dinosaur/kaiju, so you can craft yourself some cooler looking weapons and armor which allows you to get out there and hunter bigger and even cooler looking dinosaur/kaiju. However, from the first time I saw the glorious tiny screen shots of Monster Hunter back in Electronic Gaming Monthly magazine over 10 years ago, I knew I’d have to get involved at some point. RPGs with systems on sub-systems were never my thing. I’ve never been one to get into games that you need to min/max or juggle a bunch of stats. Let me start off by saying – I’m not a diehard Monster Hunter fan. Pat’s Impressions: Primary Weapon: Insect Glaive ![]()
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